access the locals available in the previous stack frame

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  • Techknowledgy :

The frame object is inside the "frame" variable you defined. To get the local variables for a frame object, you can call its f_locals attribute like this:

import inspect

class Debug:
   def __init__(self):

   frames = inspect.stack()

for frame in frames:
   line = frame.code_context[0]
if "Debug" in line:
   break

# I want to get the locals() at the time debug was called here!
   # give me i_will_be_in_the_locals
from pprint
import pprint
pprint(frame.frame.f_locals)

def __enter__(self):
   pass

def __exit__(self, exc_type, exc_val, exc_tb):
   pass

if __name__ == "__main__":

   i_will_be_in_the_locals = 42
with Debug():
   "hi"

The returned value is:

{'Debug': <class '__main__.Debug'>,
 '__builtins__': <module 'builtins' (built-in)>,
 '__cached__': None,
 '__doc__': None,
 '__file__': '/home/user1/main-projects/overflow/file.py',
 '__loader__': <_frozen_importlib_external.SourceFileLoader object at 0x7f7bbb44f7f0>,
 '__name__': '__main__',
 '__package__': None,
 '__spec__': None,
 'i_will_be_in_the_locals': 42,
 'inspect': <module 'inspect' from '/usr/lib/python3.5/inspect.py'>}

Suggestion : 2

I have a debug context manager where I would anycodings_python like to access the locals() at the time the anycodings_python context manager was initiated, without anycodings_python giving the locals as an argument. Is this anycodings_python possible?,Mutate a column that contains whether both variables or just one variables are present in another columns,I would like to do this in the general case, anycodings_python so that my Debug context manager can be used anycodings_python from any file importing Debug, not just in anycodings_python the tinkertoy example below. ,Python iterate over each individual list that is stored in a variable and make it as single list

Here is my minimal example:

import inspect

class Debug:
   def __init__(self):

   frames = inspect.stack()

for frame in frames:
   line = frame.code_context[0]
if "Debug" in line:
   break

# I want to get the locals() at the time debug was called here!
   # give me i_will_be_in_the_locals
raise Exception()

def __enter__(self):
   pass

def __exit__(self, exc_type, exc_val, exc_tb):
   pass

if __name__ == "__main__":

   i_will_be_in_the_locals = 42
with Debug():
   "hi"

The frame object is inside the "frame" anycodings_contextmanager variable you defined. To get the local anycodings_contextmanager variables for a frame object, you can anycodings_contextmanager call its f_locals attribute like this:

import inspect

class Debug:
   def __init__(self):

   frames = inspect.stack()

for frame in frames:
   line = frame.code_context[0]
if "Debug" in line:
   break

# I want to get the locals() at the time debug was called here!
   # give me i_will_be_in_the_locals
from pprint
import pprint
pprint(frame.frame.f_locals)

def __enter__(self):
   pass

def __exit__(self, exc_type, exc_val, exc_tb):
   pass

if __name__ == "__main__":

   i_will_be_in_the_locals = 42
with Debug():
   "hi"

The returned value is:

{'Debug': <class '__main__.Debug'>,
 '__builtins__': <module 'builtins' (built-in)>,
 '__cached__': None,
 '__doc__': None,
 '__file__': '/home/user1/main-projects/overflow/file.py',
 '__loader__': <_frozen_importlib_external.SourceFileLoader object at 0x7f7bbb44f7f0>,
 '__name__': '__main__',
 '__package__': None,
 '__spec__': None,
 'i_will_be_in_the_locals': 42,
 'inspect': <module 'inspect' from '/usr/lib/python3.5/inspect.py'>}

Suggestion : 3

Last updated: February 16, 2018

Let’s consider the following set of functions in a file called try.c

void
bar(int a, int b) {
   int x, y;

   x = 555;
   y = a + b;
}

void
foo(void) {
   bar(111, 222);
}

We’ll compile it via

gcc - S - m32
try.c

The generated code is (removing lines that contain directives to the linker):

bar:
   pushl % ebp
movl % esp, % ebp
subl $16, % esp
movl $555, -4( % ebp)
movl 12( % ebp), % eax
movl 8( % ebp), % edx
addl % edx, % eax
movl % eax, -8( % ebp)
leave
ret
foo:
   pushl % ebp
movl % esp, % ebp
subl $8, % esp
movl $222, 4( % esp)
movl $111, ( % esp)
call bar
leave
ret

Let’s see what happens. In foo(), we need to prepare the stack for two parameters that will be sent to bar(). The compiler would like to do

push $222
push $111

Suggestion : 4

Last Updated : 15 Jun, 2021,GATE CS 2021 Syllabus

Output :

Product is: 36
Sum is: 12

Suggestion : 5

The location in the stack frame for storing the input character is computed relative to the frame pointer:, The second instruction pops two values off the top of the stack into: the frame pointer, and the link register. This restores the calling function's value in the frame pointer and return address. ,This instruction subtracts \(5\) from the address in the frame pointer register and stores the result in register r3, ready to be passed to the read function.,It is important to understand that although you know the values above the stack pointer (the gray area in Figure 10.5.4) are probably still in memory, attempting to access them is a violation of stack protocol.

        .arch armv6
           .file "echoChar1.c"
           .section.rodata
           .align 2
           .LC0:
           .ascii "Enter one character: \000"
           .align 2
           .LC1:
           .ascii "You entered: \000"
           .text
           .align 2
           .global main
           .syntax unified
           .arm
           .fpu vfp
           .type main, % function
        main:
           @ args = 0, pretend = 0, frame = 8
        @ frame_needed = 1, uses_anonymous_args = 0
        push {
           fp,
           lr
        }
        add fp, sp, #4      @@ set up our frame pointer
        sub     sp, sp, # 8 @ @ allocate memory
        for local
        var
           mov r2, #21
        ldr     r1, .L3
        mov     r0, # 1
        bl write @ @ prompt user
        for input
        sub r3, fp, #5      @@ compute address
        mov     r2, # 1 @ @ one char
        mov r1, r3 @ @ address
        for storing input char
        mov r0, #0          @@ standard in (keyboard)
        bl      read
        mov     r2, # 13 @ @ nice message to user
        ldr r1, .L3 + 4
        mov r0, #1
        bl      write
        sub     r3, fp, # 5 @ @ address where char was stored
        mov r2, #1
        mov     r1, r3
        mov     r0, # 1
        bl write
        mov r3, #0
        mov     r0, r3
        sub     sp, fp, # 4 @ @ deallocate local
        var
           @ sp needed
        pop {
           fp,
           pc
        }
        .L4:
           .align 2
           .L3:
           .word.LC0
           .word.LC1
           .size main, . - main
           .ident "GCC: (Raspbian 6.3.0-18+rpi1) 6.3.0 20170516"
sub sp, sp, #8      @@ allocate memory for local var
sub r3, fp, #5      @@ compute address
@ echoChar2.s
@ Prompts user to enter a character and echoes it.
@ 2017 - 09 - 29: Bob Plantz

@ Define my Raspberry Pi
   .cpu cortex - a53
   .fpu neon - fp - armv8
   .syntax unified @ modern syntax

@ Useful source code constants
   .equ STDIN, 0
   .equ STDOUT, 1
   .equ aLetter, -5
   .equ local, 8

@ Constant program data
   .section.rodata
   .align 2
promptMsg:
   .asciz "Enter one character: "
   .equ promptLngth, . - promptMsg
responseMsg:
   .asciz "You entered: "
   .equ responseLngth, . - responseMsg

@ Program code
   .text
   .align 2
   .global main
   .type main, % function
main:
   sub sp, sp, 8 @ space
for fp, lr
str fp, [sp, 0] @ save fp
str lr, [sp, 4] @ and lr
add fp, sp, 4 @ set our frame pointer
sub sp, sp, local @ allocate memory
for local
var

   mov r0, STDOUT @ prompt user
for input
ldr r1, promptMsgAddr
mov r2, promptLngth
bl write

mov r0, STDIN @ from keyboard
add r1, fp, aLetter @ address of aLetter
mov r2, 1 @ one char
bl read

mov r0, STDOUT @ nice message
for user
ldr r1, responseMsgAddr
mov r2, responseLngth
bl write

mov r0, STDOUT @ echo user 's character
add r1, fp, aLetter @ address of aLetter
mov r2, 1 @ one char
bl write

mov r0, 0 @
return 0;
add sp, sp, local @ deallocate local
var
   ldr fp, [sp, 0] @ restore caller fp
ldr lr, [sp, 4] @ lr
add sp, sp, 8 @ and sp
bx lr @
return

@ Addresses of messages
   .align 2
promptMsgAddr:
   .word promptMsg
responseMsgAddr:
   .word responseMsg
.equ STDIN, 0
   .equ STDOUT, 1
   .equ aLetter, -5
   .equ locals, 8
add r1, fp, aLetter @ address of aLetter

Suggestion : 6

Each time your program performs a function call, the information about where in your program the call was made from is saved in a block of data called a stack frame. The frame also contains the arguments of the call and the local variables of the function that was called. All the stack frames are allocated in a region of memory called the call stack. , The call stack is divided up into contiguous pieces called stack frames, or frames for short; each frame is the data associated with one call to one function. The frame contains the arguments given to the function, the function's local variables, and the address at which the function is executing. , All of these commands end by printing two lines of output describing the frame. The first line shows the frame number, the function name, the arguments, and the source file and line number of execution in that frame. The second line shows the text of that source line. , There are several other commands to print information about the selected stack frame.

#0  m4_traceon (obs= 0x24eb0, argc = 1, argv = 0x2b8c8)
at builtin.c: 993
#1  0x6e38 in expand_macro (sym= 0x2b600) at macro.c: 242
#2  0x6840 in expand_token (obs= 0x0, t = 177664, td = 0xf7fffb08)
at macro.c: 71(More stack frames follow...)

Suggestion : 7

StackFrames provide access to a method's local variables and their current values. , The lifetime of a StackFrame is very limited. It is available only for suspended threads and becomes invalid once its thread is resumed. , Any method on StackFrame which takes StackFrame as an parameter may throw VMDisconnectedException if the target VM is disconnected and the VMDisconnectEvent has been or is available to be read from the EventQueue. , Visibility is based on the code index of the current instruction of this StackFrame. Each variable has a range of byte code indices in which it is accessible. If this stack frame's method matches this variable's method and if the code index of this StackFrame is within the variable's byte code range, the variable is visible.


@Exported
public interface StackFrame
extends Mirror, Locatable

location

Location location()

thread

ThreadReference thread()

thisObject

ObjectReference thisObject()

visibleVariables

List<LocalVariable> visibleVariables()
   throws AbsentInformationException

visibleVariableByName

LocalVariable visibleVariableByName(String name)
throws AbsentInformationException