 # python turtle speed

• Last Update :
• Techknowledgy :

As we know turtle.speed() method is used to change the speed. The turtle speed lies in the range of 0-10. 0 is the fastest speed value in which the speed of the turtle is maxed and also max the speed by different methods.,The turtle speed lies in the range 0-10 if we want to increase the speed of the turtle then we increase the input values. Sped from 1 to 10 go faster animation of line drawing and also increase the speed of a turtle.,Turtle.speed() is used to change the speed of a turtle we can change the value of arguments to manage the speed.,Speed is used to change the speed of a turtle by giving the value as an argument. The turtle speed lies between 0-10.

Syntax:

`turtle.speed(speed = None)`
• turtle.speed(1) is the slowest speed given to the turtle.
• turtle.forward(120) is used to define the turtle movement.
```from turtle
import *
import turtle
ws = turtle.Screen()
ws.title("Python guides")

turtle.speed(1)
turtle.shape("turtle")

turtle.forward(120)
ws.exitonclick()```

In the following code, we take the user input which decides how many squares are needed for drawing the shape and the user also chooses the color of the turtle and speedup() turtle as the user want.

```import turtle

s = int(input("Choose the number of squares ?"))
col = int(input("What colour would you like? yellow = 1, pink = 2 "))
back = int(input("What turtle colour would you like? yellow = 1, pink = 2 "))
turtle.speed(1)
i = 1

x = 65

while i < s:
i = i + 1
x = x * 1.05
print("minimise this window AS Soon As Possible!!")
if col == 1:
turtle.pencolor("yellow")
elif col == 2:
turtle.pencolor("pink")

else:
turtle.pencolor("black")
if back == 1:
turtle.fillcolor("yellow")
elif back == 2:
turtle.fillcolor("pink")
else:
turtle.fillcolor("white")
turtle.forward(x)
turtle.right(90)
turtle.forward(x)
turtle.right(90)
turtle.forward(x)
turtle.right(90)
turtle.forward(x)
turtle.right(90)
turtle.up()
turtle.right(12)
turtle.down()```
• turtle.forward(50) is used to move the turtle forward direction and the default color of the turtle is black.
• turtle.color(“green”) is used to change the color black to green.
```from turtle
import *

import turtle

turtle.speed(0)

turtle.forward(50)

turtle.color("green")

turtle.right(90)
turtle.forward(50)
turtle.pencolor(("blue"))
turtle.right(90)
turtle.forward(70)
turtle.pencolor("purple")
turtle.right(90)
turtle.forward(90)```
• turtle.speed(6) is used to set pen speed to normal.
• tur.pensize(3) is used to set the pen size at 3.
```import turtle

turtle.setup(900, 700)
turtle.speed(6)
tur = turtle.Turtle()
tur.pensize(3)
tur.forward(300)
tur.left(90)
tur.forward(200)
exit()```

Suggestion : 2

Last Updated : 20 Jul, 2020

Syntax :

`turtle.speed(speed = None)`

Suggestion : 3

Speeds from 1 to 10 enforce increasingly faster animation of line drawing and turtle turning.,Attention: speed = 0 means that no animation takes place. forward/back makes turtle jump and likewise left/right make the turtle turn instantly.,Subclass of RawTurtle, has the same interface but draws on a default Screen object created automatically when needed for the first time.,Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an import turtle, give it the command turtle.forward(15), and it moves (on-screen!) 15 pixels in the direction it is facing, drawing a line as it moves. Give it the command turtle.right(25), and it rotates in-place 25 degrees clockwise.

```from turtle
import *
color('red', 'yellow')
begin_fill()
while True:
forward(200)
left(170)
if abs(pos()) < 1:
break
end_fill()
done()```
```>>> turtle.position()
(0.00, 0.00) >>>
turtle.forward(25) >>>
turtle.position()
(25.00, 0.00) >>>
turtle.forward(-75) >>>
turtle.position()
(-50.00, 0.00)```
```>>> turtle.position()
(0.00, 0.00) >>>
turtle.backward(30) >>>
turtle.position()
(-30.00, 0.00)```
```>>> turtle.heading()
22.0
>>>
turtle.right(45) >>>
337.0```
```>>> turtle.heading()
22.0
>>>
turtle.left(45) >>>
67.0```
``` >>> tp = turtle.pos() >>>
tp(0.00, 0.00) >>>
turtle.setpos(60, 30) >>>
turtle.pos()
(60.00, 30.00) >>>
turtle.setpos((20, 80)) >>>
turtle.pos()
(20.00, 80.00) >>>
turtle.setpos(tp) >>>
turtle.pos()
(0.00, 0.00)```

Suggestion : 4

For example:

```import turtle
import random
import time
screen = turtle.Screen()

turtlepower = []

turtle.tracer(0, 0)
for i in range(1000):
t = turtle.Turtle()
t.goto(random.random() * 500, random.random() * 1000)
turtlepower.append(t)

for i in range(1000):
turtle.stamp()

turtle.update()

time.sleep(3)```

For reference, turtle being slow is an existing problem. Even with speed set to max, turtle can take quite a long time on things like fractals. Nick ODell reimplemented turtle for speed here: Hide Turtle Window?

```import math

class UndrawnTurtle():
def __init__(self):
self.x, self.y, self.angle = 0.0, 0.0, 0.0
self.pointsVisited = []
self._visit()

def position(self):
return self.x, self.y

def xcor(self):
return self.x

def ycor(self):
return self.y

def forward(self, distance):

self._visit()

def backward(self, distance):
self.forward(-distance)

def right(self, angle):
self.angle -= angle

def left(self, angle):
self.angle += angle

def setpos(self, x, y = None):
""
"Can be passed either a tuple or two numbers."
""
if y == None:
self.x = x
self.y = x
else:
self.x = x
self.y = y
self._visit()

def _visit(self):
""
"Add point to the list of points gone to by the turtle."
""
self.pointsVisited.append(self.position())

# Now
for some aliases.Everything that 's implemented in this class
# should be aliased the same way as the actual api.
fd = forward
bk = backward
back = backward
rt = right
lt = left
setposition = setpos
goto = setpos
pos = position

ut = UndrawnTurtle()```

Suggestion : 5

turtle.speed property defines the speed of your turtle. Here are how the values for adjusting speed of your turtle.1: Slowest setting5: Mid-speed setting10: Faster speed11: Godspeed,Here is how to use .speed property of Python’s turtle.,turtle.speed method Example 1: How to resize an image to proportionate valuesExample 2: Applying speed method to a turtle instanceExample 3: Dynamic speed adjustment with turtle,Finally, we have demonstrated a couple of examples that show the different speed adjustments for Python turtle.

```import turtle
turtle.speed(10)

for i in range(10):
turtle.forward(200)
turtle.left(90)```
```import turtle

Alfred = turtle.Turtle()
Alfred.speed(0)

for i in range(10):
Alfred.forward(200)
Alfred.left(90)```
```import turtle

Alfred = turtle.Turtle()
Alfred.color("blue")

Alfred.penup()
Alfred.goto(-75, -75)
Alfred.pendown()

#Picking up speed
for i in range(50):
Alfred.speed(i + 1)
Alfred.forward(150)
Alfred.left(85)

Alfred.penup()
Alfred.goto(-25, -25)
Alfred.pendown()

#Slowing down
for i in range(30):
Alfred.speed(30 - i)
Alfred.forward(50)
Alfred.left(85)

turtle.exitonclick()```

Suggestion : 6

1._
```import turtle

t = turtle.Turtle()

t.speed(5)```
2._
```import turtle

t = turtle.Turtle()

#Change turtle speed to 5, average speed drawing
t.speed(5)

#Change turtle speed to 0, instantaneous drawing
t.speed(0)

#Change turtle speed to 1, slowest speed drawing
t.speed(1)

#Change turtle speed to 10, fastest speed drawing.
t.speed(10)```
3._
```import turtle

t = turtle.Turtle()

for i in range(1, 10):
if speed_direction == "up":
t.speed(i)
else:
t.speed(11 - i)

draw_spiral(10, "up")```

Suggestion : 7

You can speed up or slow down the turtle’s animation speed. (Animation controls how quickly the turtle turns and moves forward). Speed settings can be set between 1 (slowest) to 10 (fastest). But if you set the speed to 0, it has a special meaning — turn off animation and go as fast as possible.,You can speed up or slow down the turtle’s animation speed. (Animation controls how quickly the turtle turns and moves forward). Speed settings can be set between 1 (slowest) to 10 (fastest). But if you set the speed to 0, it has a special meaning — turn off animation and go as fast as possible. alex.speed(10) ,A turtle’s pen can be picked up or put down. This allows us to move a turtle to a different place without drawing a line. The methods are up and down. Note that the methods penup and pendown do the same thing.,A turtle’s pen can be picked up or put down. This allows us to move a turtle to a different place without drawing a line. The methods are up and down. Note that the methods penup and pendown do the same thing. alex.up() alex.forward(100) # this moves alex, but no line is drawn alex.down()

```alex.up()
alex.forward(100) # this moves alex, but no line is drawn
alex.down()```
```...
alex.shape("turtle")
...```
`alex.speed(10)`
```        import turtle
wn = turtle.Screen()
jose = turtle.Turtle()
jose.shape("turtle")
jose.penup()
-- -
for size in range(10):
-- -
jose.forward(50)
-- -
jose.stamp()
-- -
jose.forward(-50)
-- -
jose.right(36)
-- -
wn.exitonclick()```
```        import turtle
wn = turtle.Screen()
-- -
nikea = turtle.Turtle()
-- -
nikea.shape("turtle")
-- -
nikea.penup()
-- -
for size in range(3):
-- -
nikea.forward(50)
-- -
nikea.stamp()
-- -
wn.exitonclick()```